I managed to get a few more games under my belt to get more
impressions on Playstation All Stars Battle Royale, and managed to get 4 of
them, 2 of which I won and 2 of which I got last place…
Anyways the characters I was able to get my hands on were
Big Daddy from Bioshock, Radec from Killzone and Heihachi Mishima from Tekken. There are 3 buttons for attacks for each character, much like how Super Smash Bros has 2 buttons and tilting in different directions yields different attacks.
Big Daddy
The Big Daddy plays as he looks, a big lumbering heavy
weight but with some surprisingly fast moves just like in Bioshock. His normal
attacks consist of short range but quick slashes with his drill and punches
from his hand. His 2nd button attacks are longer range moves, with
one of them being a long range dash that ends with you smashing an opponent
into the air and then back into the ground. This move is very useful for
hitting multiple people as it drags them along with you, so if you catch three
people in different positions, by the end you will have them all at your feet.
His third button consists of the use of his plasmids,
pushing up will yield a whirlwind plasmid (which I never hit anyone with so I
don’t know what it actually does).
Pushing the button normally will use a shock plasmid which stuns targets,
allowing you to use your more powerful moves like your 2nd button
dash on people easily. Pushing down will use a fire plasmid which, I
unfortunately did not get to land either.
His supers on the other hand I got to try them all. His
level 1 is the use of the little Sister, which jumps out from his back, landing
on anyone nearby. She however does not track anyone and always lands in a set
distance away from the direction you’re facing. I was never interrupted during
this move even if I was hit, so the Little Sister will always come out. His
level 2 is potentially his most useful. He becomes enraged, glowing red and
becoming faster. All of his attacks also become lethal and KO anyone they hit.
It lasts a pretty long time as well and 2 bars is relatively easy to get so I
found this my most effective way of getting kills. It won me all my games. His
level 3 will submerge the entire screen in water, making all opponents
helpless. I am not sure if they can move or not but I believe they can’t, that
or they move very slowly. This move covers the entire screen and no one else
can attack so it leaves you time for some easy kills. However this lasts only a
bit longer than the level 2 and if it’s a large stage where people can move
away to different floors, its not quite as effective. If it’s a stage with only
one level then its brutally effective.
He was pretty much the only character I won with against
other people.
Heihachi Mishima
A staple from the Tekken Franchise, Heihachi has short range
but very quick attacks which burst with electricity. His strength is his speed
but his weakness is his range. Almost all of his attacks for all buttons are
short range punches or kicks, with punches being his attack 1, his kicks being
attack 2 and I honestly can’t even remember his attack 3s. Pressumably since
attack 3s always seem to be stun like attacks, his will most likely be these as
well. Heihachi is good for taking on single opponents but with people all
around it can be difficult to hit people farther away in the brawl who have
longer range moves or dashes.
His Supers I got the chance of trying 2. His level 1 is a
ground stomp, smashing his foot and hand onto a space in front of him. This
doesn’t come out very fast, nor does it cover much range. It also can be
interrupted by enemy attacks, making it not a very effective kill move. It’s
like the Big Daddy’s level 1 without a guarantee of coming out and only
slightly faster. His level 2 summoned his bear companion Kuma, who is
completely invincible and AI controlled. Kuma will jump at nearby opponents,
trying to claw them for a kill, which they can still potentially avoid. This is
however much more reliable than using his level 1.
Overall I never saw any other Heihachi’s win a match, or do
particularly well. At this point in the game he isn’t doing so well.
Radec
To be honest I did play Killzone but never actually beat it
so I can’t quite remember who Radec is. What I can say though is he has plenty
of weaponry from Killzone and a lot of long range attacks and looks to me the
primary “ranged character” of this game.
His 1st attack is his only melee attack,
consisting of a few punches a very short range gun shot. It’s best not to get
close to other people as him but this will be your main choice to get people
out of your faces to keep range. His 2nd attacks are his primary
ranged attacks, pushing forward will yield a long range snipe in a straight
line, great for stages with only one level. Another will yield a shorter range
shot that comes out much faster though. There are others that I did not catch
as well. 3rd attacks consists of his grenades and explosives. He can
throw stun grenades, long distance explosives and even a sticky mine to attach
to enemies.
His supers I only got to try his level 1 unfortunately,
which consists of summoning a targeting reticule that you mark an enemy with.
You will then fire a homing missile that will chase the target and explode when
reaching the target or after some time. Anyone that gets in the way will ignite
the missle and explode, netting you a kill. I did however see another play use
Radec’s level 3, which consists of you getting into a plane, making you off
screen and making a reticule appear to target enemy players and shoot them for
kills. This is very similar to Snake’s Final Smash in Super Smash Bros Brawl
Final Impressions
The game is a lot of fun and provides a lot of frantic chaos
just as Super Smash Brothers does, however I do have some problems with it. The
focus on these super attacks still bugs me because although the level 1 supers
and level 2 supers are actually avoidable, the level 3 supers from what I have
seen are always instances where one player is invincible and can proceed to mow
down all the players. They have to run away helplessly from that one player
which kind of breaks the flow of the game and takes away any strategy. I find
it to be a rather annoying mechanic and since these supers are absolutely
essential in order to get any kind of kills in this game, it makes it seem
hopeless for this game to get any real 1 vs 1 depth like Smash Brothers was
able to. Sure its good chaotic fun but I like being able to have actually depth
to the game as well to make it become more than just a party game. Only time
will tell whether this game can still evolve into what I hope it to be or if
they will make any other changes to the system further down the line.
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