Showing posts with label Pirate Game. Show all posts
Showing posts with label Pirate Game. Show all posts

Sunday, October 7, 2012

Concept Art Creation & Tips

Development for this year's game has already begun with my group Scorching South Studios. We have already began preliminary game design ideas as well as concept art for the models we're going to create. Each of us had to do concept art for either a character or several props, each of them all needed orthographic views for Front, Side and Top as well as a perspective drawing.

In this post I'll detail my process for creating the various views as well as some tips on how to make life easier in photoshop for making concept art in this style. Here I draw one of the "pirate" characters in our game, Violet Blackwood.

Here is a link to a description of our PIRATE GAME

Outlines

First we begin with our outline of the shape of the body. Since this is concept art we don't necessarily have to make it like a painting. A good step for beginners and experts a like is to draw a stick figure and figure out where the joints are. This gives a basic idea of our proportions. Make sure to use references if you don't know your anatomy, there are plenty of guides out there so I won't be covering how to do anatomy. Not to mention I still have some ways to go to fully understand anatomy.


Here I am simply drawing only half of the pose since this is a front pose and we can use an easy trick to make things easier and more accurate.


We can select the layer our pose was on and simply make a copy of it and flip it around. Voila the full pose in half the time and matching the other side.



From there it's all up to your design ideas for what you want the character to look like. Look up references for what you might want and look for inspiration. Figure out who your character is, how they might dress, what kind of expression they might have, etc.



Since we already have a base outline of the shape of the body, we can make changes if we aren't satisfied with a certain copy. Here I have redone some features, just using the base outline I made earlier. I even have a copy of the old outline from the image above in case I want to use it or reference it.